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Self-localization for an Autonomous Mobile Robot Based on an Omnidirectional Vision System

机译:基于全向视觉系统的自主移动机器人的自定位

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In this study, we designed an autonomous mobile robot based on the rules of the Federation of International Robot-soccer Association (FIRA) RoboSot category, integrating the techniques of computer vision, real-time image processing, dynamic target tracking, wireless communication, self-localization, motion control, path planning, and control strategy to achieve the contest goal. The self-localization scheme of the mobile robot is based on the algorithms featured in the images from its omni-directional vision system. In previous works, we used the image colors of the field goals as reference points, combining either dual-circle or trilateration positioning of the reference points to achieve self-localization of the autonomous mobile robot. However, because the image of the game field is easily affected by ambient light, positioning systems exclusively based on color model algorithms cause errors. To reduce environmental effects and achieve the self-localization of the robot, the proposed algorithm is applied in assessing the corners of field lines by using an omni-directional vision system. Particularly in the mid-size league of the RobotCup soccer competition, self-localization algorithms based on extracting white lines from the soccer field have become increasingly popular. Moreover, white lines are less influenced by light than are the color model of the goals. Therefore, we propose an algorithm that transforms the omni-directional image into an unwrapped transformed image, enhancing the extraction features. The process is described as follows: First, radical scan-lines were used to process omni-directional images, reducing the computational load and improving system efficiency. The lines were radically arranged around the center of the omni-directional camera image, resulting in a shorter computational time compared with the traditional Cartesian coordinate system. However, the omni-directional image is a distorted image, which makes it difficult to recognize the position of the robot. Therefore, image transformation was required to implement self-localization. Second, we used an approach to transform the omni-directional images into panoramic images. Hence, the distortion of the white line can be fixed through the transformation. The interest points that form the corners of the landmark were then located using the features from accelerated segment test (FAST) algorithm. In this algorithm, a circle of sixteen pixels surrounding the corner candidate is considered and is a high-speed feature detector in real-time frame rate applications. Finally, the dual-circle, trilateration, and cross-ratio projection algorithms were implemented in choosing the corners obtained from the FAST algorithm and localizing the position of the robot. The results demonstrate that the proposed algorithm is accurate, exhibiting a 2-cm position error in the soccer field measuring 600 cm~2 × 400 cm~2.
机译:在这项研究中,我们根据国际机器人足球协会联合会(RoRASot)类别的规则设计了一款自主移动机器人,集成了计算机视觉,实时图像处理,动态目标跟踪,无线通信,自我-本地化,运动控制,路径规划和控制策略以实现比赛目标。移动机器人的自定位方案基于其全向视觉系统图像中的算法。在以前的工作中,我们使用目标的图像颜色作为参考点,结合参考点的双圆或三边测量定位来实现自主移动机器人的自定位。但是,由于游戏场的图像容易受到环境光的影响,因此仅基于颜色模型算法的定位系统会导致错误。为了减少环境影响并实现机器人的自动定位,该算法被应用在使用全向视觉系统的场线拐角评估中。特别是在RobotCup足球比赛的中型联赛中,基于从足球场中提取白线的自定位算法已变得越来越流行。此外,与目标的颜色模型相比,白线受光的影响较小。因此,我们提出了一种将全方向图像转换为未包装的转换图像的算法,从而增强了提取功能。该过程描述如下:首先,使用基本扫描线处理全方位图像,从而减少了计算量并提高了系统效率。这些线从根本上排列在全向摄像机图像的中心周围,与传统的笛卡尔坐标系相比,计算时间更短。然而,全向图像是失真的图像,这使得难以识别机器人的位置。因此,需要图像变换来实现自我定位。其次,我们使用一种方法将全向图像转换为全景图像。因此,可以通过变换来固定白线的失真。然后使用加速段测试(FAST)算法中的特征对形成地标角的兴趣点进行定位。在该算法中,考虑了围绕角点候选者的十六个像素的圆,它是实时帧速率应用中的高速特征检测器。最后,在选择从FAST算法获得的角点并定位机器人的位置时,实现了双圆,三边测量和跨比例投影算法。结果表明,所提出的算法是准确的,在足球场上测量600 cm〜2×400 cm〜2时出现2 cm的位置误差。

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