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Evaluating Direct Manipulation Operations for Constraint-Based Layout

机译:评估基于约束的布局的直接操纵操作

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Layout managers are used to control the placement of widgets in graphical user interfaces (GUIs). Constraint-based layout managers are more powerful than other ones. However, they are also more complex and their layouts are prone to problems that usually require direct editing of constraints. Today, designers commonly use GUI builders to specify GUIs. The complexities of traditional approaches to constraint-based layouts pose challenges for GUI builders. We evaluate a novel GUI builder, the Auckland Layout Editor (ALE), which addresses these challenges by enabling GUI designers to specify constraint-based layouts via direct manipulation using simple, mouse-based operations. These operations hide the complexity of the constraint-based layout model, while giving designers access to its benefits. In a user evaluation we compared ALE with two other mainstream layout builders, a grid-based and a constraint-based one. The time taken to create realistic sample layouts with our builder was significantly shorter, and most participants preferred ALE's approach. The evaluation demonstrates that good usability for authoring constraint-based layouts is possible.
机译:布局管理器用于控制窗口小部件在图形用户界面(GUI)中的放置。基于约束的布局管理器比其他布局管理器更强大。但是,它们也更加复杂,其布局容易出现通常需要直接编辑约束的问题。如今,设计人员通常使用GUI构建器来指定GUI。传统方法基于约束的布局的复杂性给GUI建设者带来了挑战。我们评估了一种新颖的GUI构建器,奥克兰布局编辑器(ALE),它使GUI设计人员能够通过使用简单的基于鼠标的操作进行直接操纵来指定基于约束的布局,从而解决了这些挑战。这些操作隐藏了基于约束的布局模型的复杂性,同时使设计人员可以使用它的好处。在用户评估中,我们将ALE与其他两个主流布局构建器进行了比较,一个是基于网格的,另一个是基于约束的。使用我们的构建器创建逼真的样本版图所需的时间大大缩短,并且大多数参与者更喜欢ALE的方法。该评估表明,编写基于约束的布局的良好可用性是可能的。

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