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Simultaneous tracking and balancing of humanoid robots for imitating human motion capture data

机译:同时跟踪和平衡仿人机器人,以模仿人体运动捕获数据

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This paper presents a control framework for humanoid robots that uses all joints simultaneously to track motion capture data and maintain balance. The controller comprises two main components: a balance controller and a tracking controller. The balance controller uses a regulator designed for a simplified humanoid model to obtain the desired input to keep balance based on the current state of the robot. The simplified model is chosen so that a regulator can be designed systematically using, for example, optimal control. An example of such controller is a linear quadratic regulator designed for an inverted pendulum model. The desired inputs are typically the center of pressure and/or torques of some representative joints. The tracking controller then computes the joint torques that minimize the difference from desired inputs as well as the error from desired joint accelerations to track the motion capture data, considering exact full-body dynamics. We demonstrate that the proposed controller effectively reproduces different styles of storytelling motion using dynamics simulation considering limitations in hardware.
机译:本文提出了一种适用于人形机器人的控制框架,该框架同时使用所有关节来跟踪运动捕获数据并保持平衡。该控制器包括两个主要组件:余额控制器和跟踪控制器。平衡控制器使用为简化人形模型设计的调节器,以获取所需输入,以根据机器人的当前状态保持平衡。选择简化模型,以便可以使用例如最佳控制来系统地设计调节器。这种控制器的一个例子是为倒立摆模型设计的线性二次调节器。期望的输入通常是一些代表性接头的压力和/或扭矩的中心。然后,跟踪控制器根据精确的全身动力学计算关节扭矩,以使与所需输入的差异以及所需关节加速度的误差最小,以跟踪运动捕获数据。我们证明了所提出的控制器可以有效地重现考虑到硬件限制的动力学仿真的不同风格的讲故事动作。

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