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Method and architecture design for motion compensated frame interpolation in high-definition video processing

机译:高清视频处理中运动补偿帧插值的方法和架构设计

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In this paper, a novel, fast, and low complexity method is proposed for motion compensated frame interpolation (MCFI). Unlike previous works involving high complexity and complicated time-consuming iterations, the proposed method adopts one-pass and low-complexity approach without any repeated iteration and is capable of dealing with high definition (HD) video processing. The proposed method employs a unique true motion engine that explores at most nine motion candidates with different motion directions and then determines one true motion by referring to neighboring spatial information as well as temporal information. Besides, the proposed method introduces an adaptive overlapped block matching algorithm to enhance the searching accuracy and visual quality. An architecture design is also proposed, which employs a modified multi-level successive eliminate algorithm (MSEA) and has capability to reduce the heavy computation of full search. Experimental results show that the proposed algorithm provides better video quality than conventional methods and shows satisfying performance for HD1080p 30 fps at 180 MHz or HD720p 30 fps at 83 MHz.
机译:本文提出了一种新颖,快速,低复杂度的运动补偿帧插值方法。与先前的涉及高复杂度和复杂的耗时迭代的工作不同,该方法采用了一次通过且低复杂度的方法,没有任何重复的迭代,并且能够处理高清(HD)视频处理。所提出的方法采用独特的真实运动引擎,该引擎探索最多九个具有不同运动方向的运动候选者,然后通过参考相邻的空间信息以及时间信息来确定一个真实运动。此外,该方法引入了一种自适应重叠块匹配算法,以提高搜索精度和视觉质量。还提出了一种体系结构设计,该体系结构采用改进的多级连续消除算法(MSEA),并具有减少全搜索的繁重计算能力。实验结果表明,与传统方法相比,该算法提供了更好的视频质量,并且对于180MHz的HD1080p 30 fps或83MHz的HD720p 30fps具有令人满意的性能。

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