首页> 外文会议>European Robotics Symposium 2006(EUROS); Springer Tracts in Advanced Robotics; vol.22 >Reduction of Learning Time for Robots Using Automatic State Abstraction
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Reduction of Learning Time for Robots Using Automatic State Abstraction

机译:使用自动状态抽象减少机器人的学习时间

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The required learning time and curse of dimensionality restrict the applicability of Reinforcement Learning(RL) on real robots. Difficulty in inclusion of initial knowledge and understanding the learned rules must be added to the mentioned problems. In this paper we address automatic state abstraction and creation of hierarchies in RL agent's mind, as two major approaches for reducing the number of learning trials, simplifying inclusion of prior knowledge, and making the learned rules more abstract and understandable. We formalize automatic state abstraction and hierarchy creation as an optimization problem and derive a new algorithm that adapts decision tree learning techniques to state abstraction. The proof of performance is supported by strong evidences from simulation results in nondeterministic environments. Simulation results show encouraging enhancements in the required number of learning trials, agent's performance, size of the learned trees, and computation time of the algorithm.
机译:所需的学习时间和维度诅咒限制了强化学习(RL)在实际机器人上的适用性。包括初始知识和理解所学规则的难度必须添加到上述问题中。在本文中,我们讨论了自动状态抽象和RL Agent头脑中的层次结构创建,这是减少学习试验次数,简化先验知识的包含以及使学习到的规则更加抽象和易于理解的两种主要方法。我们将自动状态抽象和层次结构创建形式化为一个优化问题,并派生出一种新的算法,该算法将决策树学习技术应用于状态抽象。在不确定性环境中,仿真结果的有力证据为性能证明提供了支持。仿真结果表明,所需的学习试验次数,代理的性能,所学树的大小以及算法的计算时间得到了令人鼓舞的增强。

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