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Dra Wiing Together: Exploring Collaborative User Engagement in Art Exhibitions

机译:Dra Wiing Together:在艺术展览中探索用户的互动参与

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There is growing interest in user experience studies in Human Computer Interaction (HCI) and Interaction Design. Many researchers focus on designing technology to enhance user experience, specifically for engagement, joy. and collaboration. In order to explore user engagement, we developed three different WiiArts applications: Illumination, RippleCast, and ChromaFlow. We performed data analysis based on the video data collected from three different art exhibitions in three different countries: the USA. Germany, and South Korea. In this paper, we present the results of our observations that identified users' engagement time, the number of people in a drawing collaboration session, and their drawing patterns. Then, we discuss the design implications for user engagement in terms of interactivity, collaboration, and creation. We conclude that both situated interaction and collaborative creation should be considered for designing technology for enhancing user engagement.
机译:人们对人机交互(HCI)和交互设计的用户体验研究的兴趣日益浓厚。许多研究人员专注于设计技术以增强用户体验,特别是在参与度和欢乐度方面。和协作。为了探索用户参与度,我们开发了三种不同的WiiArts应用程序:照明,RippleCast和ChromaFlow。我们根据从三个不同国家(美国)三个不同艺术展览中收集的视频数据进行了数据分析。德国和韩国。在本文中,我们介绍了观察结果,这些观察结果确定了用户的参与时间,绘图协作会议中的人数以及他们的绘图模式。然后,我们从交互性,协作和创建的角度讨论用户参与的设计含义。我们得出结论,在设计可增强用户参与度的技术时,应同时考虑互动式交互和协作式创建。

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