首页> 外文会议>2018 IEEE Conference on Virtual Reality and 3D User Interfaces >Evaluating the Effectiveness of Head-Mounted Display Virtual Reality (HMD VR) Environment on Students' Learning for a Virtual Collaborative Engineering Assembly Task
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Evaluating the Effectiveness of Head-Mounted Display Virtual Reality (HMD VR) Environment on Students' Learning for a Virtual Collaborative Engineering Assembly Task

机译:评估头戴式显示器虚拟现实(HMD VR)环境对学生学习虚拟协作工程组装任务的效果

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摘要

The emerging VR social networks (e.g., Facebook Spaces, Rec Room) provide opportunities for engineering faculties to design collaborative virtual engineering tasks in their classroom instruction with HMD VR system. However, we do not how this capacity will affect students' learning and their professional skills (e.g., communication and collaboration). The proposed study is expected to fill this research gap and will use a mixed-methods design to explore students' performance and learning outcomes in a virtual collaborative automotive assembly task. The quantitative data will be collected from the pre-and-post task survey and the task itself. This data will be used to analyze the differences among experiment and control groups. Students' responses to the open questions in the post-task survey will serve as triangulation and provide deep insight for the quantitative results. The study is expected to not only contribute to the research field but also benefit different stakeholders in the engineering education systems.
机译:新兴的VR社交网络(例如Facebook Spaces,Rec Room)为工程学院提供了机会,在其HMD VR系统的课堂教学中设计协作式虚拟工程任务。但是,我们没有这种能力将如何影响学生的学习及其专业技能(例如,沟通和协作)。拟议的研究有望填补这一研究空白,并将使用混合方法设计来探索学生在虚拟协作式汽车装配任务中的表现和学习成果。定量数据将从任务前后的调查和任务本身中收集。该数据将用于分析实验组和对照组之间的差异。学生对任务后调查中未解决问题的回答将成为三角剖分,并为定量结果提供深入的见解。预期该研究不仅将有助于研究领域,还将使工程教育系统中的不同利益相关者受益。

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