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A cardinal-based algorithm for automatically roaming in virtual scene

机译:基于基数的在虚拟场景中自动漫游的算法

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The virtual reality application usually involves automatic roaming. Camera instability is a problem that occurs frequently to automatic roaming, resulting in abrupt change and jittering of vision field. In this paper, a method based on Cardinal spline interpolation is proposed to solve this problem. Given the path controlling points, we first compute a set of high-density interpolate points through Cardinal spline interpolation. Then, the camera's moving speed is used to choose interpolation points which can guarantee that the camera moves at pre-determined speed along the curve. The camera's angle is controlled through linear interpolation. And the intermediate data is stored using the XML file. Finally, an example is taken to compare the proposed algorithm with other methods. The comparison results demonstrate the effectiveness of the proposed algorithm.
机译:虚拟现实应用程序通常涉及自动漫游。相机不稳定是自动漫游经常发生的问题,会导致视野突然变化和抖动。提出了一种基于基数样条插值的方法。给定路径控制点,我们首先通过基数样条插值计算一组高密度插值点。然后,使用摄像机的移动速度选择插值点,以确保摄像机沿曲线以预定速度移动。摄像机的角度通过线性插值控制。中间数据使用XML文件存储。最后,以一个实例来比较该算法与其他方法。比较结果证明了该算法的有效性。

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