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Landscape Painterly Rendering Based on Observation

机译:基于观察的风景画渲染

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摘要

Painterly rendering is one of Non-Photorealisitic rendering skills that seems similar to paintings using 2D or 3D model data. We can notice from paintings that painters observe the scene in a short or long time when they draw. However, there are some limits in previous works using single image. They cannot emphasize attributes of objects such as motion. In this paper, we use observative information. For this, we first analyze motion, color, and position information from the inputted scene. From this information, we classify the objects. And then rendering depend on analyzed information. This skill has an advantage to simulate landscape paintings.
机译:绘画渲染是非照片级渲染技术之一,它看起来与使用2D或3D模型数据的绘画相似。从画中我们可以看到,画家在画画时,会在短时间内或长时间内观察到场景。但是,在以前使用单张图像的作品中存在一些限制。他们不能强调诸如运动之类的物体的属性。在本文中,我们使用观测信息。为此,我们首先分析来自输入场景的运动,颜色和位置信息。根据这些信息,我们对对象进行分类。然后渲染取决于分析的信息。该技能在模拟山水画方面具有优势。

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