首页> 外文会议>2013 IEEE International Conference on Control, Automation, Robotics and Embedded Systems >An evader-centric strategy against fast pursuer in an unknown environment with static obstacles
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An evader-centric strategy against fast pursuer in an unknown environment with static obstacles

机译:在未知的静态障碍环境中,以逃避者为中心的策略来对抗快速追赶者

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In this paper, we consider a pursuit-evasion game problem in a geometric setting, where a single pursuer and single evader are in motion with conflicting interests. The pursuer follows a recently introduced angular acceleration guidance law to catch the evader and the evader-centric strategy is supposed to keep the evader away from the pursuer for maximum possible time in an unknown environment having static obstacles. An evader-centric approach is proposed in the present paper that uses linear extrapolation to predict the future move of the evader and define its own strategy. The well-known tangent bug algorithm is employed to deal with static obstacles. Effectiveness of the proposed evader's strategy has been analyzed in terms of interception time and distance travelled by the players. Simulation results demonstrate effectiveness and efficiency of the proposed method.
机译:在本文中,我们考虑了几何环境中的追逃游戏问​​题,其中单个追随者和单个逃避者都在利益冲突的情况下运动。追随者遵循最近引入的角加速度制导律来追赶躲避者,并且以躲避者为中心的策略被认为是在未知的具有静态障碍物的环境中,使躲避者在最大可能的时间内远离追随者。本文提出了一种以逃避者为中心的方法,该方法使用线性外推法来预测逃避者的未来移动并定义其自己的策略。采用众所周知的正切错误算法处理静态障碍物。根据拦截时间和选手走过的距离,分析了拟议的逃避者策略的有效性。仿真结果证明了该方法的有效性和有效性。

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