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An Architecture for Ubiquitous and Collaborative 3D Position Sensing for Ubiquitous 3D Drawing

机译:普适3D绘图的普适和协作3D位置感测的架构

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摘要

Many methods for 3D position sensing using magnetic sensors, the ultrasonic sensors, special cameras, and so on have been proposed. Most of them, however, require specialized equipment that must be installed in the environment in question. This drawback prevents prototype 3D systems from reaching practical use in real fields. gUbiquitous 3D drawingh (namely, drawing a sketch in any 3D space in front of a designer), which appears as a common feature in a conventional 3D system, is investigated, and a new method for 3D position detection, called gUbiC3D (ubiquitous and collaborative 3D position sensing) architecture, is proposed. UbiC3D uses only a single camera with sensors and generates a global 3D map of visual feature points through users' collaboration. A preliminary experiment shows that the UbiC3D architecture is feasible.
机译:已经提出了许多使用磁性传感器,超声传感器,专用相机等进行3D位置感测的方法。但是,其中大多数都需要专门的设备,这些设备必须安装在相关的环境中。此缺点使原型3D系统无法在实际领域中实际使用。研究了普遍存在的3D绘图h(即在设计人员面前的任何3D空间中绘制草图),它是常规3D系统中的常见功能,并且研究了一种称为gUbiC3D的3D位置检测新方法(普遍存在且协同工作)提出了3D位置感应)架构。 UbiC3D仅使用带有传感器的单个摄像机,并通过用户的协作生成视觉特征点的全局3D地图。初步实验表明,UbiC3D体系结构是可行的。

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