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GENERATIVE LATENT TEXTURED PROXIES FOR OBJECT CATEGORY MODELING

机译:对象类别建模的生成潜在纹理代理

摘要

Systems and methods are described for generating a plurality of three-dimensional (3D) proxy geometries of an object, generating, based on the plurality of 3D proxy geometries, a plurality of neural textures of the object, the neural textures defining a plurality of different shapes and appearances representing the object, providing the plurality of neural textures to a neural renderer, receiving, from the neural renderer and based on the plurality of neural textures, a color image and an alpha mask representing an opacity of at least a portion of the object, and generating a composite image based on the pose, the color image, and the alpha mask.
机译:描述了用于生成对象的多个三维(3D)代理几何形状的系统和方法,基于多个3D代理几何形状,该物体的多个神经纹理,所述神经纹理定义多个不同的神经纹理 表示对象的形状和外观,向神经渲染器提供多个神经纹理,从神经渲染器接收并基于多个神经纹理,彩色图像和表示至少一部分的不透明度的彩色图像和α掩模 对象,并基于姿势,彩色图像和α掩模生成合成图像。

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