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GAME APPARATUS AND OPPOSING TEAMS ARRANGEMENT METHOD IN FIGHTING TYPE GAME

机译:对战型游戏中的游戏装置及对战队的布置方法

摘要

PPROBLEM TO BE SOLVED: To make it possible for a game player to fully enjoy the fun of fighting type game by eliminating a trouble of specifying teams by the player, in a game where two or more opponent teams will be participating. PSOLUTION: This game apparatus is provided with an operation controller for the game player to control the game performed by two or more opponent teams, a biological information acquisition means to acquire biological information, a biological information analysis means to analyze living body information acquired by the biological information acquisition means, a team judgment means to identify the team to which the game player operating the operation controller belongs, according to the analysis results of the living body information analyzed by the living body information analysis means, and a means to inform to the game player concerned about the team identified by the team judgment means to be the team the game player belongs to. PCOPYRIGHT: (C)2005,JPO&NCIPI
机译:

要解决的问题:在有两个或更多对手球队参加的游戏中,消除由玩家指定球队的麻烦,使玩家能够充分享受格斗类游戏的乐趣。

解决方案:该游戏装置设置有用于游戏玩家的操作控制器以控制由两个或更多个对手团队进行的游戏,用于获取生物信息的生物信息获取装置,用于分析生物体信息的生物信息分析装置。根据生物体信息分析装置分析的生物体信息的分析结果,由生物信息获取装置获取的团队判断装置,用于识别操作操作控制器的游戏者所属的团队。通过团队判断手段将与该团队有关的信息告知该玩家是该玩家所属的团队。

版权:(C)2005,JPO&NCIPI

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