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EDUCATIONAL GAME PROGRAM, EVALUATION GAME PROGRAM, GAME MACHINE

机译:教育游戏程序,评估游戏程序,游戏机

摘要

PPROBLEM TO BE SOLVED: To carry out learning support of high game property as a whole by accurately and objectively evaluating the learning level of a learner in an educational game by proceeding with the evaluation game taking the process of the educational game into account when utilizing the result of the educational game for the learner to learn in the evaluation game using a character corresponding to the learner's learning level in the educational game. PSOLUTION: The educational game program for carrying out the educational game (step S105) wherein acquisition data of the character acquired by learner's answer input operation in accordance with the learning level of the learner is stored, and the evaluation game (step S106) wherein capacity data of the character is set in accordance with the stored acquisition data and the game is conducted by using the character in which the capacity data is set is provided. PCOPYRIGHT: (C)2005,JPO&NCIPI
机译:

要解决的问题:通过考虑教育游戏的过程进行评估游戏,准确而客观地评估教育游戏中学习者的学习水平,从而整体上对高游戏属性提供学习支持当利用教育游戏的结果供学习者使用与该教育游戏中的学习者的学习水平相对应的角色在评估游戏中学习时。

解决方案:用于执行教育游戏的教育游戏程序(步骤S105),其中存储根据学习者的学习水平通过学习者的答案输入操作获取的角色的获取数据,以及评估游戏(步骤S106) ),其中根据存储的获取数据设置角色的能力数据,并通过使用其中设置了能力数据的角色进行游戏。

版权:(C)2005,JPO&NCIPI

著录项

  • 公开/公告号JP2005062609A

    专利类型

  • 公开/公告日2005-03-10

    原文格式PDF

  • 申请/专利权人 SNK PLAYMORE CORP;

    申请/专利号JP20030294439

  • 发明设计人 SATO HIROYUKI;

    申请日2003-08-18

  • 分类号G09B7/02;A63F13/00;G06F17/60;G09B5/06;G09B19/00;

  • 国家 JP

  • 入库时间 2022-08-21 22:28:24

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