首页> 外国专利> OBJECT FORMATION METHOD, OBJECT FORMATION PROGRAM, RECORDING MEDIUM RECORDED WITH OBJECT FORMATION PROGRAM, GAME MACHINE, GAME METHOD, GAME PROGRAM, AND RECORDING MEDIUM RECORDED WITH GAME PROGRAM

OBJECT FORMATION METHOD, OBJECT FORMATION PROGRAM, RECORDING MEDIUM RECORDED WITH OBJECT FORMATION PROGRAM, GAME MACHINE, GAME METHOD, GAME PROGRAM, AND RECORDING MEDIUM RECORDED WITH GAME PROGRAM

机译:对象形成方法,对象形成程序,用对象形成程序记录的记录介质,游戏机,游戏方法,游戏程序以及用游戏程序记录的记录介质

摘要

PROBLEM TO BE SOLVED: To prevent a player from getting used to or tired of a game by always providing a new stage for a video game to the player. SOLUTION: The outlines of objects 30a-30c constituting a fetched image are extracted, and the object of one of them is formed as an enemy piece (30a) attacking a character 31. Thus, the image is allowed to endlessly exist so that it is possible to always form a new stage for a game. Thus an enjoyable video game that is interesting and hardly wearies the player can be provided.
机译:要解决的问题:为了防止玩家习惯或厌倦游戏,总是向其提供视频游戏的新舞台。解决方案:提取构成所获取图像的对象30a-30c的轮廓,并将其中一个对象形成为攻击角色31的敌方物品(30a)。因此,允许该图像无休止地存在,以便可能总是为游戏形成新的舞台。因此,可以提供一种有趣且几乎不使玩家感到厌倦的令人愉快的视频游戏。

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