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GROWING GAME PROGRAM, GROWING GAME CONTROL METHOD, AND GROWING GAME APPARATUS

机译:成长游戏程序,成长游戏控制方法以及成长游戏装置

摘要

PPROBLEM TO BE SOLVED: To give a change property and amusements to a growing game further by unfixing the number of times of selecting a training item, widening the width of merits or demerits generated by a selected result and planning various strategies by the intention and thinking of a player. PSOLUTION: The growing game apparatus includes: an image display control section 102 for displaying five training icons 214; a movement processing section 106 for displaying a prescribed number of disk-like panels 211 connected in series from a start point to an end point on a monitor 21 and also moving a grown character 212 from the panel of the present position to the panel of an end point direction for one of numerals 1-4 described in the training icon 214 specified from a controller 19; and a growing processing section 110 for virtually executing the training item of the specified training icon, generating a training result value according to the execution and integrating the generated training result value with a capacity parameter stored in a grown character data storage section 142. PCOPYRIGHT: (C)2010,JPO&INPIT
机译:

要解决的问题:通过取消选择训练项目的次数,扩大所选结果产生的优缺点的范围并通过计划来制定各种策略,进一步为不断发展的游戏赋予改变性和娱乐性玩家的意图和想法。

解决方案:成长型游戏设备包括:用于显示五个训练图标214的图像显示控制部分102;移动处理部分106,用于在监视器21上显示从起点到终点串联连接的预定数量的盘状面板211,并且还将成长角色212从当前位置的面板移动到显示器21的面板。在由控制器19指定的训练图标214中描述的数字1-4中的一个的端点方向;成长处理部110,其虚拟地执行所指定的训练图标的训练项目,根据该执行生成训练结果值,并将所生成的训练结果值与存储在成长角色数据存储部142中的容量参数进行积分。 >版权:(C)2010,日本特许厅和INPIT

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