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Knit garment wearing simulation method and apparatus for human body model, and program thereof

机译:用于人体模型的针织服装穿着模拟方法和装置及其程序

摘要

A body and sleeves of a designed virtual knit garment seamless is expanded into an elliptic cylindrical shape and temporarily positioned with respect to a human model. Each part of the seamless garment is moved to each axis of the torso and both arms of the human model and temporarily worn. The stitch arrangement in the worn garment is smoothed in the horizontal and vertical directions and the stitch position is roughly corrected. Next, the stitch position of each part of the garment is repeatedly smoothed so as to obtain a virtual garment after wearing. The distortions caused by moving the virtual garment toward the axis of the torso and the axes of the arms are removed by the approximate correction and the smoothing so as to obtain a natural simulation image.
机译:设计的虚拟针织服装的主体和袖子无缝地扩展为椭圆圆柱形状,并相对于人体模型临时定位。将无缝服装的每个部分移至躯干的每个轴以及人体模型的双臂,并进行临时穿着。穿用的衣服中的针迹排列在水平和垂直方向上变得平滑,并且针迹位置被粗略校正。接着,反复使衣服的各部分的针迹位置变平滑,从而在穿着后得到虚拟的衣服。通过近似校正和平滑来消除由于使虚拟服装朝向躯干轴线和手臂轴线运动而引起的变形,从而获得自然的模拟图像。

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