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MUSICAL AND MATH REINFORCING GAME

机译:音乐和数学增强游戏

摘要

A method of playing cards using a specialized deck of cards in which mathematical and musical equations are used to solve and determine card ranks while playing any conventional card games. With the musical playing cards the card suits are categorized by instrument families, and Note values are based on Time Signatures where the quarter note receives one beat (e.g. Time Signatures 2/4, 3/4, and 4/4). The player determines the card value (2-10) by solving the equation. The math cards are similar but contain math equations to sharpen and reinforce mathematic skills by solving equations. Any known card game that can be played with regular playing cards can be played with either illustrated deck.
机译:一种使用专用纸牌的纸牌方法,其中在玩任何常规纸牌游戏时,数学和音乐方程式用于求解和确定纸牌等级。对于音乐纸牌,卡套装是按乐器系列分类的,并且音符值基于四分音符接收一个节拍的时间签名(例如,时间签名2 / 4、3 / 4和4/4)。玩家通过求解等式确定纸牌值(2-10)。数学卡相似,但包含数学方程式,可以通过求解方程式来增强和增强数学技能。可以用普通纸牌玩的任何已知的纸牌游戏都可以用任何一个图示的套牌来玩。

著录项

  • 公开/公告号US2010244383A1

    专利类型

  • 公开/公告日2010-09-30

    原文格式PDF

  • 申请/专利权人 WAYNE NEWMAN;

    申请/专利号US20100731807

  • 发明设计人 WAYNE NEWMAN;

    申请日2010-03-25

  • 分类号A63F1/00;

  • 国家 US

  • 入库时间 2022-08-21 18:54:08

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