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System and method of animating a character through a single person performance

机译:通过单人表演为角色制作动画的系统和方法

摘要

A method of animating a computer generated character in real-time through a single person performance is disclosed. The method provides a mobile input device configured to receive a hand puppetry movement as an input from a performer. Further, the method provides a motion capture device that includes a plurality of markers. The motion capture device is configured to be worn on the body of the performer. Motion capture data is received at a computer. The motion capture data is representative of the positions of the plurality of markers. In addition, input device data is received from the mobile input device at the computer. A computer generated animated character is then generated, the body movements of the character being based on the motion capture data, and head and facial movements being based on the input device data received from the mobile input device.
机译:公开了一种通过单人表演对计算机生成的角色进行实时动画处理的方法。该方法提供了一种移动输入设备,该移动输入设备被配置为接收木偶动作作为来自表演者的输入。此外,该方法提供了一种运动捕捉设备,其包括多个标记。动作捕捉装置被配置为佩戴在表演者的身体上。运动捕捉数据在计算机上接收。运动捕获数据代表多个标记的位置。另外,在计算机处从移动输入设备接收输入设备数据。然后,生成计算机生成的动画角色,该角色的身体运动基于运动捕获数据,头部和面部运动基于从移动输入设备接收的输入设备数据。

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