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ONLINE GAME USAGE TIME CONTROLLING SYSTEM OF A NETWORK SOURCE BLOCKING MODE THROUGH PACKET FILTERING AND AN OPERATING METHOD THEREOF, CAPABLE OF CONTROLLING THE USAGE TIME OF AN ONLINE GAME
ONLINE GAME USAGE TIME CONTROLLING SYSTEM OF A NETWORK SOURCE BLOCKING MODE THROUGH PACKET FILTERING AND AN OPERATING METHOD THEREOF, CAPABLE OF CONTROLLING THE USAGE TIME OF AN ONLINE GAME
PURPOSE: An online game usage time controlling system of a network source blocking mode through packet filtering and an operating method thereof are provided to automatically block the usage time of an online game, thereby blocking the indiscriminate game usage of children and teenager.;CONSTITUTION: A mirroring device(500) performs the mirroring of traffic with a router(600). A switch(700) filters a service user to be classified. Blocking servers(800a,800b) analyze the packet of a user. The blocking server performs the sensing, writing and blocking of connection to a game site. A center server(300) manages user information by interlocking with DHCP(Dynamic Host Configuration Protocol) server(200). The center server controls whole system. The DHCP server dynamically assigns IP to the user.;COPYRIGHT KIPO 2010
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