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Method and device for controlling a motion-sequence within a simulated game or sports event
Method and device for controlling a motion-sequence within a simulated game or sports event
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机译:用于控制模拟游戏或体育赛事中的运动序列的方法和设备
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摘要
The invention relates to a method for the control of the movement course of an object (23) represented on a display device (12), which within the framework of a ball game or sport event simulated by a computation unit (11) is to move from a starting point (16) into another region of the environment indicated on the display device (12).;The control is improved in that for determining the target, in a first step, a predefined target area (18) of a certain scope and shape is made available by the computation unit, and is represented on the display device, that in a second step the prepared target area is positioned by a playing person by way of an input unit (15), in the environment of the starting point (16) displayed on the display device (12), and that in a third step the object (23) is moved by the computation unit (11) on a movement path (20) from the starting point (16) to an end point lying in the target area (18), wherein the position of the end point within the target area (18) is determined according to a random principle.
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