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SYSTEMS AND METHODS FOR RAPID THREE-DIMENSIONAL MODELING WITH REAL FACADE TEXTURE

机译:具有实立面纹理的快速三维建模的系统和方法

摘要

A computer system is described for automatically generating a three-dimensional model of a structure, including hardware and one or more non-transitory computer readable medium accessible by the hardware and storing instructions that when executed by the hardware cause it to locate multiple oblique images containing a real façade texture of a structure having a geographical position from one or more database of oblique images; select a base oblique image from the multiple oblique images by analyzing, with selection logic, image raster content of the real façade texture depicted in the multiple oblique images, the selection logic using a factorial analysis of the image raster content, wherein the factorial analysis is a weighted determination based on at least two factors; and, relate the real façade texture of the base oblique image to the three dimensional model to provide a real-life representation of physical characteristics of the structure within the three-dimensional model.
机译:描述了一种用于自动生成结构的三维模型的计算机系统,该结构包括硬件和可由硬件访问的一个或多个非暂时性计算机可读介质,并存储指令,当硬件执行该指令时,该指令使它定位包含以下内容的多个倾斜图像:来自一个或多个倾斜图像数据库的具有地理位置的结构的真实外观纹理;通过使用选择逻辑分析在多个倾斜图像中描绘的真实立面纹理的图像栅格内容,从多个倾斜图像中选择基本倾斜图像,选择逻辑使用对图像栅格内容的阶乘分析,其中,阶乘分析为基于至少两个因素的加权确定;并将基础倾斜图像的真实外观纹理与三维模型相关联,以提供三维模型中结构物理特性的真实表示。

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