首页> 外国专利> WORD GAMES BASED ON SEMANTIC RELATIONSHIPS AMONG PLAYER-PRESENTED WORDS

WORD GAMES BASED ON SEMANTIC RELATIONSHIPS AMONG PLAYER-PRESENTED WORDS

机译:基于播放器呈现的单词之间的语义关系的单词游戏

摘要

The invention provides methods and apparatus for playing word games wherein competition is based primarily upon semantics skills, and more particularly, word games in which players compete by presenting words upon a gameboard in alternating turns, wherein each presented word is responsive to one or more previously presented words according to semantic criteria, and wherein the quality and nature of semantic relationships between opponents' words determines scores, rankings, and outcomes. Said semantic criteria comprise synonymy, antonymy, and genus-species relationships, for example. The game is provided as a physical boardgame and as a software application to be played on personal computing devices and over a network such as the internet against either human opponents or artificial intelligence-based computer opponents.
机译:本发明提供了用于玩文字游戏的方法和设备,其中比赛主要基于语义技巧,并且更具体地,是其中玩家通过交替交替地将字词呈现在游戏板上来进行比赛的文字游戏,其中每个所呈现的字词都响应一个或多个先前的单词。根据语义标准显示单词,其中对手单词之间语义关系的质量和性质决定得分,排名和结果。所述语义标准例如包括同义,反义和属-种关系。该游戏作为物理棋盘游戏和软件应用程序提供,可以在个人计算设备上并通过网络(例如互联网)与人类对手或基于人工智能的计算机对手进行对抗。

著录项

  • 公开/公告号US2014011557A1

    专利类型

  • 公开/公告日2014-01-09

    原文格式PDF

  • 申请/专利权人 IAN PATRICK COYLE;

    申请/专利号US201313901537

  • 发明设计人 IAN PATRICK COYLE;

    申请日2013-05-23

  • 分类号G07F17/32;

  • 国家 US

  • 入库时间 2022-08-21 16:01:18

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