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METHOD OF PRODUCING 3D EARTH GLOBES BASED ON NATURAL USER INTERFACE USING MOTION-RECOGNITION INFRARED CAMERA
METHOD OF PRODUCING 3D EARTH GLOBES BASED ON NATURAL USER INTERFACE USING MOTION-RECOGNITION INFRARED CAMERA
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机译:基于自然用户界面的运动识别红外相机生产3D地球球的方法
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摘要
The present invention relates to a method for producing 3D earth globes based on natural user interface using a motion recognition infrared camera. The method includes: a step of modeling an earth globe of a sphere shape using GLSL; a step of mapping a high map to give a high difference to the modeled earth map; a step of mapping a bump map to give textured to the earth globe in which the high map is mapped; a step of mapping a night map to give a contrast to the earth globe in which the bump map is mapped; and a step of three-dimensionally outputting the earth globe in which the night map is mapped. [Reference numerals] (AA) Texture information; (BB) Normal map; (CC) Palisade rendering; (DD) Bump Map; (EE) Rendering 3DDSereo globe based on the altitude; (FF) Control the globe based on NUI; (GG) Visualize the 3D globe based on the interactive altitude; (HH) Bump Map
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