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A methodological evaluation of natural user interfaces for immersive 3D Graph explorations

机译:用于沉浸式3D图探索的自然用户界面的方法学评估

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In this paper, we present a novel approach for a real-time 3D exploration and interaction of large graphs using an immersive virtual reality environment and a natural user interface. The implementation of the approach has been developed as plug-in module, named 3D Graph Explorer, for Gephi, an open software for graph and network analysis. To assess the validity of the approach and of the overall environment, we have also conducted an empirical evaluation study by grouping people in two different configurations to explore and interact with a large graph. Specifically, we designed an innovative configuration, exploiting the natural user interface in a virtual reality environment, against a well-known and widespread mouse keyboard configuration. The evaluation suggests that these upcoming technologies are more challenging than the traditional ones, but enable user to be more involved during graph interaction and visualization tasks, given the enjoyable experience elicited when combining gestures-based interfaces and virtual reality. (C) 2017 Elsevier Ltd. All rights reserved.
机译:在本文中,我们提出了一种使用沉浸式虚拟现实环境和自然用户界面的实时3D探索和大图交互的新颖方法。该方法的实现已开发为Gephi(一种用于图形和网络分析的开放软件)的名为3D Graph Explorer的插件模块。为了评估该方法和整个环境的有效性,我们还通过将人们分为两种不同的配置进行分组以探索大型图并进行交互,从而进行了实证评估研究。具体来说,我们设计了一种创新的配置,利用了虚拟现实环境中的自然用户界面,而不是众所周知的广泛使用的鼠标键盘配置。评估表明,这些即将到来的技术比传统技术更具挑战性,但考虑到结合基于手势的界面和虚拟现实带来的令人愉悦的体验,这些功能可以使用户更多地参与图形交互和可视化任务。 (C)2017 Elsevier Ltd.保留所有权利。

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