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Method and system for controlling game AI which copies input pattern of gamer and playing the game
Method and system for controlling game AI which copies input pattern of gamer and playing the game
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机译:复制游戏者输入模式并玩游戏的控制游戏人工智能的方法和系统
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摘要
A method and system for controlling a game artificial intelligence (AI), which can provide a lifelike game service as if a gamer plays a game with another real gamer, by enabling a game model which is determined as optimal for a particular game situation from previously played game models or randomly played game models, to play a game AI in an identical game situation. Also, a method and system which can execute the game AI in a pattern where a play trend of the gamer is reflected with respect to a particular game situation.
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