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Systems and methods for making progress of a user character obtained in an online game via a non-virtual reality interface available in a virtual reality interface

机译:用于通过虚拟现实界面中可用的非虚拟现实界面使在线游戏中获得的用户角色的进度的系统和方法

摘要

A system and method for making progress of a user character obtained in an online game via a non-virtual reality interface available in a virtual reality interface. The online game may be played via multiple platforms including virtual reality platforms and non-virtual reality platforms. The actions available to be performed by users via the non-virtual reality platforms may be limited compared to the actions available to be performed via the virtual reality platforms. Gameplay progress made by a user through actions requested via a non-virtual reality platform may be monitored. An amount of a virtual resource may be awarded based on the progress, and/or exchanged for an enhancement of an ability for a virtual character controlled by the user in the online game. The ability may be enhanced such that the enhancement is reflected in the online game via the virtual reality platform.
机译:一种通过虚拟现实界面中可用的非虚拟现实界面使在线游戏中获得的用户角色的进度的系统和方法。可以经由包括虚拟现实平台和非虚拟现实平台的多个平台来玩在线游戏。与可经由虚拟现实平台执行的动作相比,可限制用户经由非虚拟现实平台执行的动作。可以监视用户通过经由非虚拟现实平台请求的动作而进行的游戏进度。可以基于进度来奖励一定数量的虚拟资源,和/或交换一定数量的虚拟资源,以增强在线游戏中用户控制的虚拟角色的能力。可以增强能力,使得该增强经由虚拟现实平台反映在在线游戏中。

著录项

  • 公开/公告号US10035068B1

    专利类型

  • 公开/公告日2018-07-31

    原文格式PDF

  • 申请/专利权人 ELECTRONIC ARTS INC.;

    申请/专利号US201615048920

  • 发明设计人 KENT WAKEFORD;TOMI HUTTULA;

    申请日2016-02-19

  • 分类号A63F9/24;A63F13/69;A63F13/23;A63F13/63;G06F3/01;H04L29/06;

  • 国家 US

  • 入库时间 2022-08-21 13:04:33

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