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NUI/NUX VR METHOD SYSTEM AND COMPUTER-READABLE RECORDING MEDIUM FOR VIRTUAL REALITY GAME CONTROL SIMULATION BASED ON NATURAL USER INTERFACE AND NATURAL USER EXPERIENCE
NUI/NUX VR METHOD SYSTEM AND COMPUTER-READABLE RECORDING MEDIUM FOR VIRTUAL REALITY GAME CONTROL SIMULATION BASED ON NATURAL USER INTERFACE AND NATURAL USER EXPERIENCE
The present invention relates to a method and system for game control simulation of a VR environment based on NUI / NUX, comprising the steps of: defining a set command as at least one gesture and storing the command in a database; receiving the user's operation and EMG data Recognizing a gesture that is mapped to the input operation of the user, evaluating the gesture recognized using the input operation of the user, the EMG data, and evaluating the recognized gesture Wherein the step of evaluating the gesture comprises the steps of: receiving a recognition rate at which a gesture is recognized according to a user's operation; inputting a user's operation preference with respect to at least one or more gestures; Calculating the muscle fatigue, and determining the recognition rate, Calculating a UX (User Experience) score using the meat fatigue, and selecting a gesture to be provided to the user based on the UX score. According to the NUI / NUX-based VR environment game control simulation method and system according to the present invention configured as described above, gesture evaluation is performed on a defined gesture, thereby providing a gesture most suitable for a user. In addition, according to the NUI / NUX-based VR environment game control simulation method and system according to the present invention, by selecting a gesture best suited to a user by measuring gestures, body movements, and electromyograms, have.
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