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Method and system for expressing emotion during game play

机译:在游戏过程中表达情感的方法和系统

摘要

A method for expressing a user emotion during game play comprises displaying an emotion image received from an opponent terminal on a display of a terminal in which a game is played; displaying at least two emotion menus with respect to the displayed emotion image; making a first selection of an emotion type based on a user selection signal for any one of the displayed at least two emotion menus; making a second selection of an emotional scale based on a distance between a location on the display where the user selection signal is generated and the emotion image; changing the emotion image based on the first selected emotion type and the second selected emotional scale; and generating the changed emotion image into a response emotion image and transmitting the response emotion image to the opponent terminal.
机译:一种用于在玩游戏期间表达用户情感的方法,包括:在玩游戏的终端的显示器上显示从对手终端接收到的情感图像;针对所显示的情感图像显示至少两个情感菜单;基于用户选择信号对显示的至少两个情感菜单中的任何一个进行情感类型的第一选择;根据显示器上产生用户选择信号的位置与情感图像之间的距离,对情感等级进行第二选择;根据第一选择的情绪类型和第二选择的情绪尺度改变情绪图像;将改变后的情感图像生成为响应情感图像,并将该响应情感图像发送给对方终端。

著录项

  • 公开/公告号US9987552B2

    专利类型

  • 公开/公告日2018-06-05

    原文格式PDF

  • 申请/专利权人 SMILEGATE INC.;

    申请/专利号US201414178950

  • 发明设计人 JUN HEE LEE;HYUK BIN KWON;

    申请日2014-02-12

  • 分类号G06F3/0484;A63F13;A63F13/87;

  • 国家 US

  • 入库时间 2022-08-21 12:56:10

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