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SYSTEMS AND METHODS FOR USING EGL WITH AN OPENGL API AND A VULKAN GRAPHICS DRIVER
SYSTEMS AND METHODS FOR USING EGL WITH AN OPENGL API AND A VULKAN GRAPHICS DRIVER
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机译:将EGL与OPENGL API和VULKAN图形驱动程序配合使用的系统和方法
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摘要
A method for using an EGL driver to create a renderable surface for an OpenGLAPI isprovided. The EGL driver and the OpenGL API can be used with a Vulkan graphicsdriver, a memory, at least one processor, and a module stored in the memoryincludingcomputer instruction code that is executable by the at least on processor. Themethodincludes creating an EGL display structure; initializing the EGL displaystructure byquerying the Vulkan driver for attributes of a physical display; choosing anEGLconfiguring matching the provided attributes; and creating the EGL surface. Anon-transitory computer readable medium having an EGL driver with computerinstructioncode that is executable by a processor to create a renderable surface for anOpenGLAPI is also provided.
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