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Dynamic mapping of virtual and physical interactions

机译:虚拟和物理交互的动态映射

摘要

Methods and systems for performing dynamic mapping between a virtual environment and a real space are provided. During dynamic mapping, a current virtual scene of the virtual environment that can be viewed by a user is prioritized with respect to areas of the virtual environment that can not be viewed. The dynamic mapping between the virtual environment and the real space can be used to render a virtual scene to a user in real time. When a user interacts with and / or moves in the virtual environment, real-time dynamic mapping can be performed to capture any dynamic changes in the real space and / or virtual environment.
机译:提供了用于在虚拟环境和真实空间之间执行动态映射的方法和系统。在动态映射期间,相对于虚拟环境中无法查看的区域,优先考虑用户可以查看的虚拟环境的当前虚拟场景。虚拟环境和真实空间之间的动态映射可用于向用户实时渲染虚拟场景。当用户与虚拟环境交互和/或在虚拟环境中移动时,可以执行实时动态映射以捕获真实空间和/或虚拟环境中的任何动态变化。

著录项

  • 公开/公告号DE102018006838A1

    专利类型

  • 公开/公告日2019-05-09

    原文格式PDF

  • 申请/专利权人 ADOBE INC.;

    申请/专利号DE20181006838

  • 申请日2018-08-29

  • 分类号G06T15;G06T1;

  • 国家 DE

  • 入库时间 2022-08-21 11:44:53

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