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TILE SELECTION AND BANDWIDTH OPTIMIZATION FOR PROVIDING 360º IMMERSIVE VIDEO

机译:提供360º浸没式视频的平铺选择和带宽优化

摘要

A tile selection and bandwidth optimization scheme for effectuating optimized 360° immersive video viewing experience. Stream manifest files describing characteristics of tile groupings per frame for each tile-encoded bitstream corresponding to a particular one of a plurality of bitrate representations of a media input stream are retrieved. Each bitrate representation is encoded having a separate video quality that is related to a corresponding QP value used for the bitrate representation. Each frame of a tile-encoded bitstream comprises an array of tiles, with a plurality of frames forming a GOP structure of the tile-encoded bitstream. Tile weights based on respective tile positions and variant weights corresponding to the plurality of tile-encoded bitstreams of the media input stream are used in determining adequacy metrics for each tile/GOP combination, based on which tiles having different bitrate qualities are selected from corresponding tile-coded bitstreams in an iterative process for effectuating knapsack optimization with respect to an overall bandwidth allocation.
机译:瓦片选择和带宽优化方案,用于实现优化的360°沉浸式视频观看体验。检索描述与媒体输入流的多个比特率表示中的特定一个相对应的每个瓦片编码位流每帧的瓦片分组的特征的流清单文件。每个比特率表示被编码为具有独立的视频质量,该视频质量与用于比特率表示的相应QP值有关。瓦片编码的比特流的每个帧包括瓦片的阵列,其中多个帧形成瓦片编码的比特流的GOP结构。基于各个瓦片位置的瓦片权重以及与媒体输入流的多个瓦片编码的比特流相对应的变量权重被用于确定每个瓦片/ GOP组合的适当性度量,基于该度量,从对应瓦片中选择具有不同比特率质量的瓦片编码的比特流在迭代过程中实现相对于整体带宽分配的背包优化。

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