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A Comparison of Organization-Centered and Agent-Centered Multi-Agent Systems

机译:以组织为中心和以agent为中心的多agent系统的比较

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摘要

Whereas most classical multi-agent systems have the agent in center, there has recently been a development towards focusing more on the organization of the system, thereby allowing the designer to focus on what the system goals are, without considering how the goals should be fulfilled.We have developed and evaluated two teams of agents for a variant of the well-known Bomberman computer game. One team is based on the basic Jason system, which is an implementation in Java of an extension of the logic-based agent-oriented programming language AgentSpeak. The other team is based on the organizational model Moise+, which is combined with Jason in the middleware called J-Moise+.We have investigated whether taking the organization-oriented approach had any clear advantages to the classical way of implementing multi-agent systems. Although not decisive the investigation did indicate that the agent-oriented approach has a number of advantages when it comes to game-like scenarios with just a few different character types.
机译:尽管大多数经典的多智能体系统都以智能体为中心,但最近出现了一种发展,其重点更多地放在了系统的组织上,从而使设计人员可以专注于系统目标是什么,而无需考虑应如何实现目标。我们已经开发和评估了两个代理团队,以开发著名的Bomberman电脑游戏的变体。一个团队基于基本的Jason系统,该系统是Java中基于逻辑的面向代理的编程语言AgentSpeak的扩展的实现。另一个团队是基于组织模型Moise +的,该模型与Jason组合在称为J-Moise +的中间件中。我们研究了采用面向组织的方法是否对实现多主体系统的经典方法有明显的优势。尽管不是决定性的,但调查确实表明面向代理的方法在具有几种不同角色类型的类游戏场景中具有许多优势。

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