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What Is Web 2.0: Design Patterns and Business Models for the Next Generation of Software

机译:什么是Web 2.0:下一代软件的设计模式和商业模式

摘要

This paper was the first initiative to try to define Web2.0 and understand its implications for the next generation of software, looking at both design patterns and business modes. Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.
机译:本文是第一个尝试定义Web2.0并了解其对下一代软件的含义的倡议,同时探讨了设计模式和业务模式。 Web 2.0是作为平台的网络,横跨所有连接的设备。 Web 2.0应用程序充分利用了该平台的内在优势:将软件作为不断更新的服务来提供,随着人们使用它的增多,它会变得更好,在包括自己用户在内的多个来源中消费和重新混合数据,同时提供自己的数据和服务,其形式允许其他人重新混合,通过“参与架构”创建网络效果,并超越Web 1.0的页面隐喻来提供丰富的用户体验。

著录项

  • 作者

    OReilly Tim;

  • 作者单位
  • 年度 2007
  • 总页数
  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
  • 中图分类

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