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Auditory Modeling in Sport: Theoretical Framework and Practical Applications

机译:体育听觉模型:理论框架与实践应用

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摘要

Visual models, i.e. live demonstrations or film clips, are widely used in sport as training instruments. Nevertheless, in recent years some research demonstrated that the well known property of sounds to effectively represent the temporal structure of a given task and to promote its accurate reproduction, is not valid only for simple motor gestures, but also for the complex movements that characterize sport performances. As a consequence, there is a growing interest towards the study and the implementation of auditory models as an alternative to the visual ones traditionally used. The present work begin by theoretically frameworking the use of auditory modeling in sport according to the Theory of Event Coding. Then, some of the practical applications of the two auditory modeling techniques, i.e. Movement Sonification and Second Order Biofeedback, are synthetically reviewed.
机译:视觉模型,即现场演示或影片剪辑,在体育中广泛用作训练工具。尽管如此,近年来的一些研究表明,众所周知的声音属性有效地表示给定任务的时间结构并促进其精确再现,不仅适用于简单的动作手势,而且不适用于表征运动的复杂动作。表演。结果,人们对研究和实现听觉模型作为传统视觉模型的替代方案越来越感兴趣。当前的工作从理论上根据事件编码理论对听觉建模在运动中的使用进行框架化开始。然后,综合审查了两种听觉建模技术的一些实际应用,即运动声化和二阶生物反馈。

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