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首页> 外文期刊>Advances in human-computer interaction >The Extended Likeability Framework: A Theoretical Framework for and a Practical Case of Designing Likeable Media Applications for Preschoolers
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The Extended Likeability Framework: A Theoretical Framework for and a Practical Case of Designing Likeable Media Applications for Preschoolers

机译:扩展的喜欢度框架:为学龄前儿童设计喜欢的媒体应用程序的理论框架和实际案例

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摘要

A theoretical framework and practical case for designing likeable interactive media applications for preschoolers in the home environment are introduced. First, we elaborate on the theoretical framework. We introduce the uses and gratifications paradigm (U&G). We argue that U&G is a good approach to researching likeability of media applications. Next, we complete the U&G framework with expectancy-value (EV) theory. EV theory helps us move from theoretical insights to concrete design guidelines. Together, the U&G framework and the EV model form the foundation of our extended likeability framework for the design and evaluation of interactive media applications, for preschoolers in the home environment. Finally, we demonstrate a practical case of our extended likeability framework via the research project CuTI. The CuTI project aims at revealing those particular user gratifications and design attributes that are important to support playful behaviour and fun activities of preschoolers in the home environment.
机译:介绍了为家庭环境中的学龄前儿童设计喜欢的交互式媒体应用程序的理论框架和实际案例。首先,我们详细阐述理论框架。我们介绍了使用和满足范例(U&G)。我们认为U&G是研究媒体应用程序可喜性的好方法。接下来,我们用期望值(EV)理论完成U&G框架。 EV理论可帮助我们从理论见解转变为具体的设计指南。 U&G框架和EV模型共同构成了我们扩展的相似度框架的基础,该框架用于设计和评估交互式媒体应用程序,适用于家庭环境中的学龄前儿童。最后,我们通过研究项目CuTI演示了扩展的相似框架的实际案例。 CuTI项目旨在揭示对家庭环境中支持学龄前儿童的娱乐行为和娱乐活动至关重要的那些特定的用户满意度和设计属性。

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