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A fully geometric approach for interactive constraint-based structural equilibrium design

机译:基于交互式约束的结构平衡设计的完全几何方法

摘要

This paper introduces computational techniques to support architects and structural designers in the shaping of strut-and-tie networks in static equilibrium. Taking full advantage of geometry, these techniques build on the reciprocal diagrams of graphic statics and enhance the interactive handling of them with two devices: (1) nodes–considered as the only variables–are constrained within Boolean combinations of graphic regions, and (2) the user modifies the diagrams by means of successive operations whose geometric properties do not at any time jeopardize the static equilibrium. This constructive approach enables useful design-oriented capabilities: a graphical control of multiple solutions, the direct switching of the dependencies hierarchy, the execution of dynamic conditional statements using static constraints, the computation of interdependencies, and coordinate-free methods for ensuring consistency between certain continuums of solutions. The paper describes a computer implementation of these capabilities.
机译:本文介绍了计算技术,以支持建筑师和结构设计人员在静平衡状态下的拉杆连接网络成形。充分利用几何学的优势,这些技术建立在图形静力学的倒易图上,并通过两种设备增强了它们的交互处理能力:(1)节点(被视为唯一变量)被约束在图形区域的布尔组合内,并且(2 )用户通过连续操作修改图,其几何特性在任何时候都不会危害静态平衡。这种建设性的方法提供了有用的面向设计的功能:多个解决方案的图形控制,依赖关系层次的直接切换,使用静态约束条件执行动态条件语句,相互依赖关系的计算以及确保某些对象之间一致性的无坐标方法解决方案的连续体。本文介绍了这些功能的计算机实现。

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