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Extending Web Modeling Language to exploit stigmergy :udintentionally recording unintentional trails

机译:扩展Web建模语言以利用Stigmergy: ud故意记录无意的踪迹

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摘要

Software development and Web site development techniques have evolved significantly over the past 20 years. The relatively young Web Application development area has borrowed heavily from traditional software development methodologies primarily due to the similarities in areas of data persistence and User Interface (UI) design. Recent developments in this area propose a new Web Modeling Language (WebML) to facilitate the nuances specific to Web development. WebML is one of a number of implementations designed to enable modeling of web site interaction flows while being extendable to accommodate new features in Web site development into the future. Our research aims to extend WebML with a focus on stigmergy which is a biological term originally used to describe coordination between insects. We see design features in existing Web sites that mimic stigmergic mechanisms as part of the UI. We believe that we can synthesize and embed stigmergy in Web 2.0 sites. This paper focuses on the sub-topic of site UI design and stigmergic mechanism designs required to achieve this.
机译:在过去的20年中,软件开发和网站开发技术已经有了长足的发展。相对年轻的Web应用程序开发领域已从传统软件开发方法中大量借鉴,主要是由于数据持久性和用户界面(UI)设计领域的相似之处。该领域的最新发展提出了一种新的Web建模语言(WebML),以促进特定于Web开发的细微差别。 WebML是旨在实现对网站交互流进行建模,同时又可扩展以适应未来网站开发中的新功能的众多实现之一。我们的研究旨在扩展WebML的重点,重点是stigmergy,这是最初用于描述昆虫之间协调的生物学术语。我们在现有的网站中看到模仿Stigmergic机制作为UI一部分的设计功能。我们相信,我们可以在Web 2.0站点中合成和嵌入Stigmergy。本文着重于网站用户界面设计和实现这一目标所需的耻辱机制设计的子主题。

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