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Perception-memory interactions reveal a computational strategy for perceptual constancy.

机译:知觉-记忆相互作用揭示了感知恒定的计算策略。

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摘要

A key challenge for the visual system is to extract constant object properties from incoming sensory information. This information is ambiguous because the same sensory signal can arise from many combinations of object properties and viewing conditions and noisy because of the variability in sensory encoding. The competing accounts for perceptual constancy of surface lightness fall into two classes of model: One derives lightness estimates from border contrasts, and another explicitly infers surface reflectance. To test these accounts, we combined a novel psychophysical task with probabilistic implementations of both models. Observers compared the lightness of two stimuli under a memory demand (a delay between the stimuli), a context change (different surround luminance), or both. Memory biased perceived lightness toward the mean of the whole stimulus ensemble. Context change caused the classical simultaneous lightness contrast effect, in which a target appears lighter against a dark surround and darker against a light surround. These effects were not independent: Combined memory load and context change elicited a bias smaller than predicted assuming an independent combination of biases. Both models explain the memory bias as an effect of prior expectations on perception. Both models also produce a context effect, but only the reflectance model correctly describes the magnitude. The reflectance model, finally, captures the memory-context interaction better than the contrast model, both qualitatively and quantitatively. We conclude that (a) lightness perception is more consistent with reflectance inference than contrast coding and (b) adding a memory demand to a perceptual task both renders it more ecologically valid and helps adjudicate between competing models.
机译:视觉系统的关键挑战是从传入的感官信息中提取恒定的对象属性。该信息是模棱两可的,因为由于感觉编码的可变性,相同的感觉信号可能会由于对象属性和观看条件的许多组合而产生噪声,并且会产生噪声。竞争者对表面亮度的感知恒定性分为两类模型:一种是从边界对比度中得出亮度估计值,另一种是显式推断表面反射率。为了测试这些情况,我们将新颖的心理物理任务与两个模型的概率实现相结合。观察者比较了在记忆需求(刺激之间的延迟),上下文变化(不同的环绕亮度)或两者的情况下两个刺激的亮度。记忆使感知的轻度偏向整个刺激整体的平均值。上下文变化引起经典的同时亮度对比效果,其中目标在黑暗环境中显得更亮,而在明亮环境中则显得更暗。这些效果不是独立的:内存负载和上下文变化的组合所产生的偏差要小于假设独立组合的偏差所预期的偏差。两种模型都将记忆偏差解释为先验期望对感知的影响。两种模型都可以产生上下文效应,但是只有反射率模型可以正确描述幅度。最终,反射模型在定性和定量方面都比对比模型更好地捕获了内存-上下文交互。我们得出的结论是:(a)亮度感知比对比编码更能反映反射率;(b)对感知任务增加记忆需求,既使其更具生态学意义,又有助于在竞争模型之间进行裁定。

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