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Designing New Network Adaptation and ATM Adaptation Layers for Interactive Multimedia Applications

机译:为交互式多媒体应用设计新的网络适应和ATM适应层

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摘要

Multimedia services, audiovisual applications composed of a combination of discrete and continuous data streams, will be a major part of the traffic flowing in the next generation of high speed networks. The cornerstones for multimedia are Asynchronous Transfer Mode (ATM) foreseen as the technology for the future Broadband Integrated Services Digital Network (B-ISDN) and audio and video compression algorithms such as MPEG-2 that reduce applications bandwidth requirements. Powerful desktop computers available today can integrate seamlessly the network access and the applications and thus bring the new multimedia services to home and business users. Among these services, those based on multipoint capabilities are expected to play a major role. Interactive multimedia applications unlike traditional data transfer applications have stringent simultaneous requirements in terms of loss and delay jitter due to the nature of audiovisual information. In addition, such stream-based applications deliver data at a variable rate, in particular if a constant quality is required. ATM, is able to integrate traffic of different nature within a single network creating interactions of different types that translate into delay jitter and loss. Traditional protocol layers do not have the appropriate mechanisms to provide the required network quality of service (QoS) for such interactive variable bit rate (VBR) multimedia multipoint applications. This lack of functionalities calls for the design of protocol layers with the appropriate functions to handle the stringent requirements of multimedia This thesis contributes to the solution of this problem by proposing new Network Adaptation and ATM Adaptation Layers for interactive VBR multim
机译:多媒体服务是由离散和连续数据流的组合组成的视听应用程序,将成为下一代高速网络中流量的主要部分。多媒体的基石是异步传输模式(ATM),可以预见它是未来的宽带集成服务数字网络(B-ISDN)的技术,以及诸如MPEG-2之类的音频和视频压缩算法,可以降低应用程序带宽需求。当今可用的强大台式计算机可以无缝集成网络访问和应用程序,从而为家庭和企业用户带来新的多媒体服务。在这些服务中,基于多点功能的服务有望发挥主要作用。交互式多媒体应用程序不同于传统的数据传输应用程序,由于视听信息的性质,在丢失和延迟抖动方面有严格的同步要求。另外,这种基于流的应用程序以可变的速率传送数据,特别是在需要恒定质量的情况下。 ATM能够在一个网络中集成不同性质的流量,从而创建不同类型的交互,从而转化为延迟抖动和损耗。传统协议层没有适当的机制来为此类交互式可变比特率(VBR)多媒体多点应用程序提供所需的网络服务质量(QoS)。这种功能的缺乏要求设计具有适当功能的协议层,以处理多媒体的严格要求。本文通过为交互式VBR multim提出新的网络自适应和ATM自适应层,为解决这一问题做出了贡献。

著录项

  • 作者

    Garcia Xavier;

  • 作者单位
  • 年度 1998
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
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