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Applications of Discourse Structure for Spoken Dialogue Systems

机译:话语结构在口语对话系统中的应用

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摘要

Language exhibits structure beyond the sentence level (e.g. the syntactic structure of a sentence). In particular, dialogues, either human-human or human-computer, have an inherent structure called the discourse structure. Models of discourse structure attempt to explain why a sequence of random utterances combines to form a dialogue or no dialogue at all. Due to the relatively simple structure of the dialogues that occur in the information-access domains of typical spoken dialogue systems (e.g. travel planning), discourse structure has often seen limited application in such systems. In this research, we investigate the utility of discourse structure for spoken dialogue systems in more complex domains, e.g. tutoring. This work was driven by two intuitions.First, we believed that the "position in the dialogue" is a critical information source for two tasks: performance analysis and characterization of dialogue phenomena. We define this concept using transitions in the discourse structure. For performance analysis, these transitions are used to create a number of novel factors which we show to be predictive of system performance. One of these factors informs a promising modification of our system which is implemented and compared with the original version of the system through a user study. Results show that the modification leads to objective improvements. For characterization of dialogue phenomena, we find statistical dependencies between discourse structure transitions and two dialogue phenomena which allow us to speculate where and why these dialogue phenomena occur and to better understand system behavior.Second, we believed that users will benefit from direct access to discourse structure information. We enable this through a graphical representation of discourse structure called the Navigation Map. We demonstrate the subjective and objective utility of the Navigation Map through two user studies.Overall, our work demonstrates that discourse structure is an important information source for designers of spoken dialogue systems.
机译:语言表现出超出句子层次的结构(例如句子的句法结构)。尤其是,人与人之间或人与计算机之间的对话都有一种固有的结构,称为话语结构。话语结构模型试图解释为什么一系列随机话语会合并形成对话或根本没有对话。由于在典型的口语对话系统(例如,旅行计划)的信息访问域中发生的对话的结构相对简单,因此话语结构在此类系统中的应用常常受到限制。在这项研究中,我们调查了话语结构在更复杂的领域(例如,语音对话系统)中的实用性。辅导。这项工作是由两种直觉驱动的。首先,我们认为“对话中的位置”是完成以下两项任务的关键信息源:性能分析和对话现象的表征。我们使用话语结构中的过渡来定义此概念。对于性能分析,这些转换用于创建许多新颖的因素,我们证明这些因素可以预测系统性能。这些因素之一说明了我们系统的有希望的修改,该修改已通过用户研究与系统的原始版本一起实施并进行了比较。结果表明,该修改导致客观的改进。为了表征对话现象,我们发现话语结构转换和两个对话现象之间存在统计依赖性,这使我们能够推测这些对话现象发生的位置和原因以及更好地理解系统行为。第二,我们相信用户将从直接访问话语中受益结构信息。我们通过称为导航地图的话语结构的图形表示来实现这一点。我们通过两个用户研究证明了导航图的主观和客观效用。总体而言,我们的工作表明,话语结构是口语对话系统设计者的重要信息来源。

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    Rotaru Mihai;

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  • 年度 2009
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