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Charakteristische Nutzereigenschaften und ihr Einfluss auf die Bedienung von Notebook-Eingabegeräten : eine arbeitspsychologische Evaluation von Touchpad und Trackpoint

机译:特色用户属性及其对笔记本输入设备操作的影响:触摸板和轨迹点的职业心理评估

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摘要

The aim of this thesis was a work-psychological evaluation of notebook-input devices, touchpad and trackpoint, in the framework of human-computer interaction. The focus of the studies conducted was on effects of differential user characteristics on the usability of notebook input devices. Additionally, essential variables of human-computer interaction were under survey, e.g., specific aspects of hardware design or input task. The research was based on fundamental psychological concept and theories (e.g., Fitts, 1954; Heuer, 1983; Meyer et al., 1988). Thus, the more practical approach of the past was offered a theoretical framework. First, an objective and standardized test was developed (cp., DIN EN ISO 9241-9, 2000) as well as a survey for the assessment of musculoskeletal discomfort (Sutter & Ziefle, 2003a). Second, the evaluation of both input devices was undertaken with motor performance measures, and ratings of preference and discomfort. The results show distinct differences between the usability of touchpad and trackpoint. The touchpad (easier spatial transformation) was used more efficient compared to the trackpoint (more difficult spatial transformation). Responsible for the performance discrepancy is the spatial transformation: Cursor movements are optimised when executed with the touchpad. Performance decreased because of an inefficient cursor adjustment and -control with the trackpoint. In the meaning of the anticipation of action effects (e.g., James, 1890), the manipulation of the trackpoint follows in fact psychomotor laws. Nevertheless, beyond motor factors further cognitive aspects have to be addressed for an alternative behaviour model. Expertise, age and musculoskeletal discomfort were found to be critical user characteristics. They all have a strong impact on the handling of notebook input devices. It was found that the efficiency of the input device usage increased through practice and high expertise. Moreover, age, and the resulting increase and decrease of psychomotor skills over lifespan respectively, is an important factor for the usability of notebook input devices. Performance of children (11 years of age) and middle-aged adults (50 years) differed distinctly from the “best case”, young adult users (20 years). Both age groups performed less efficient, but they compensated very well the developmental lack by practice and experience. The repetitive usage of notebook input devices, and the appearance and impact of musculoskeletal discomfort was under study. Even young and healthy users show to have an increase of discomfort in finger and hand after several hours of exposure. This was found for both input devices likewise. The focussing of discomfort on finger and hand must be discussed in relation to repetitive strain injuries and their development. Musculoskeletal impaired users reported specific discomfort locations compared to healthy users. Users, who formerly suffered from RSI but were free of symptoms for several years, felt strong discomfort when exposed to input devices (cp., Sorgatz, 2002). The manipulation of both notebook input devices was heavily limited, e.g. work and rest periods were by 3 times higher compared to healthy users. The analyses of human-computer interaction revealed a variety of optimisation options, independently from user characteristics. The usage is best for input devices with easy spatial transformation (touchpad) in combination with a high cursor speed. Input devices with more difficult transformations (trackpoint) will profit from low cursor speed. This will gain a better cursor adjustment and – control. The analysis of work organisation showed that human-computer interaction was remarkably improved by button use strategy (two-handed), task type (point-click task) and task difficulty (large and close targets). This was found for both input devices. In general, the touchpad was found to be an effective and multi-purpose applicable input device. Its usability is only marginally affected by the user characteristics investigated. In contrast to the trackpoint the usage of the touchpad is recommended thoroughly for all user groups under survey.
机译:本文的目的是在人机交互的框架下对笔记本输入设备,触摸板和轨迹点进行工作心理评估。进行的研究重点在于不同用户特征对笔记本输入设备可用性的影响。另外,正在调查人机交互的基本变量,例如,硬件设计或输入任务的特定方面。该研究基于基本的心理学概念和理论(例如Fitts,1954; Heuer,1983; Meyer等人,1988)。因此,提供了过去更实际的方法的理论框架。首先,开发了一种客观而标准化的测试(cp。,DIN EN ISO 9241-9,2000)以及一项评估肌肉骨骼不适的调查(Sutter&Ziefle,2003a)。其次,对两种输入设备的评估均采用了运动性能指标以及对喜好和不适的评价。结果显示触摸板和跟踪点的可用性之间存在明显差异。与跟踪点相比(更困难的空间转换),触摸板(更轻松的空间转换)的使用效率更高。空间差异是造成性能差异的原因:使用触摸板执行时,光标移动得到了优化。由于光标调整和对跟踪点的控制效率低下,导致性能降低。在预期作用效果的含义中(例如James,1890年),跟踪点的操作实际上遵循精神运动定律。然而,除了运动因素之外,对于替代行为模型,还必须解决其他认知方面的问题。专长,年龄和肌肉骨骼不适是关键的使用者特征。它们都对笔记本输入设备的处理产生很大影响。发现通过实践和高度专业知识可以提高输入设备的使用效率。而且,年龄以及由此引起的心理运动技能在整个寿命周期内的增加和减少,是笔记本输入设备可用性的重要因素。儿童(11岁)和中年成年人(50岁)的表现与“最佳案例”,年轻成年人(20岁)明显不同。这两个年龄段的人均表现欠佳,但他们通过实践和经验很好地弥补了发育方面的不足。正在研究重复使用笔记本电脑输入设备以及肌肉骨骼不适的外观和影响。即使是年轻健康的使用者,暴露数小时后,手指和手的不适也会增加。对于两个输入设备也是如此。必须针对重复性劳损及其发展来讨论手指和手部不适的问题。与健康使用者相比,肌肉骨骼受损的使用者报告了特定的不适部位。以前曾遭受RSI困扰但几年没有症状的用户在接触输入设备时感到非常不适(cp。,Sorgatz,2002)。两种笔记本输入设备的操作都受到严重限制,例如工作和休息时间是健康用户的3倍。对人机交互的分析揭示了与用户特征无关的各种优化选项。这种用法最适合于空间转换容易(触摸板)且光标速度高的输入设备。转换难度较大(跟踪点)的输入设备将从低光标速度中受益。这样可以获得更好的光标调整和控制。对工作组织的分析表明,按钮使用策略(双手),任务类型(点击任务)和任务难度(大目标和近目标)显着改善了人机交互。在两个输入设备中都发现了这一点。通常,人们发现触摸板是一种有效且多功能的输入设备。它的可用性仅受调查的用户特征的影响很小。与跟踪点相反,建议对所有接受调查的用户组彻底使用触摸板。

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    Sutter Christine;

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