Objective. To explore the influences of discrete positive and negative emotions on cooperation in the context of a social dilemma game.ududDesign. Two controlled studies were undertaken. In Study 1, 69 participants were randomly assigned to an essay emotion manipulation task designed to induce either guilt, joy or no strong emotion. In Study 2, 95 participants were randomly assigned to one of the same three tasks, and the impact of emotional condition on cooperation was explored using a repeated Prisoner’s Dilemma Game.ududResults. Study 1 established that the manipulation task was successful in inducing the specified emotions. The analysis from Study 2 revealed no significant main effects for emotions, in contrast to previous research. However, there was a significant effect for participants’ pre-existing tendency to cooperate (social value orientation; SVO).ududConclusion. Methodological explanations for the result are explored, including the possible impact of trial-and-error strategies, different cooperation games and endogenous vs exogenous emotions.
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机译:目的。探索社交困境游戏中离散的正面和负面情绪对合作的影响。 ud udDesign。进行了两项对照研究。在研究1中,有69名参与者被随机分配到一篇论文中,以引起内designed,喜乐或没有强烈的情感。在研究2中,将95名参与者随机分配到相同的三个任务之一,并使用重复的囚徒困境游戏探索了情绪条件对合作的影响。 ud udResults。研究1证实,操纵任务成功地诱发了特定的情绪。与之前的研究相比,研究2的分析显示,情绪没有明显的主要影响。但是,这对参与者先前存在的合作倾向(社会价值取向; SVO)有重大影响。 ud ud结论。探索了结果的方法论解释,包括试错策略的可能影响,不同的合作博弈以及内源性与外源性情感。
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