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Speckle perception and disturbance limit in laser based projectors

机译:激光投影仪中的斑点感知和干扰限制

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摘要

We investigate the level of speckle that can be tolerated in a laser cinema projector. For this purpose, we equipped a movie theatre room with a prototype laser projector. A group of 186 participants was gathered to evaluate the speckle perception of several, short movie trailers in a subjective ‘Quality of Experience’ experiment. This study is important as the introduction of lasers in projection systems has been hampered by the presence of speckle in projected images. Laser display technology is widely considered as the most promising technology for high-lumen future projection applications. These sources can combine a high lumen output with a low étendue, which leads to a high optical efficiency in the projector. Lasers also offer a long lifetime and their output power does not degrade strongly. Laser projectors can therefore potentially outperform current arc-lamp projectors in many different aspects. But the speckle pattern originating from the (partly) coherent laser beam is displeasing for a human observer and therefore it needs to be reduced to an acceptable level. We identify a speckle disturbance threshold by statistically analyzing the observers’ responses for different values of the amount of speckle, which was monitored using a well-defined speckle measurement method. The analysis shows that the speckle perception of a human observer is not only dependent on the objectively measured amount of speckle, but it is also strongly influenced by the image content. We find that, for moving images, the speckle becomes disturbing if the speckle contrast becomes larger than 6.9% for the red, 6.0% for the green, and 4.8% for the blue primary colors of the projector, whereas for still images the speckle detection threshold is about 3%. The speckle disturbance limit for movies thus turns out to be substantially larger than that for still images, and hence is easier to attain.
机译:我们研究了激光电影放映机可以容忍的散斑水平。为此,我们为电影院的房间配备了原型激光投影仪。在主观的“体验质量”实验中,聚集了186个参与者,以评估几个短片预告片的斑点感知。这项研究非常重要,因为投影系统中出现斑点会妨碍在投影系统中引入激光。激光显示技术被广泛认为是高光通量未来投影应用中最有前途的技术。这些信号源可以将高流明输出与低衰减量结合在一起,从而在投影机中实现高光学效率。激光器还具有较长的使用寿命,并且其输出功率不会大大降低。因此,激光投影仪在许多不同方面都可能胜过当前的弧光灯投影仪。但是源自(部分)相干激光束的斑点图案对于人类观察者而言是令人不快的,因此需要将其减小到可接受的水平。我们通过统计分析观察者对不同数量散斑值的响应来识别散斑干扰阈值,并使用定义明确的散斑测量方法对其进行监视。分析表明,观察者的斑点感知不仅取决于客观测量的斑点数量,而且还受到图像内容的强烈影响。我们发现,对于运动图像,如果斑点对比度大于投影仪的红色的6.9%,绿色的6.0%和蓝色的4.8%,而斑点对比度变得更大,则斑点会受到干扰,而对于静止图像,斑点检测门槛约为3%。因此,电影的斑点干扰极限明显大于静止图像的斑点干扰极限,因此更容易达到。

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