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Critical frameworks for graphic design: graphic design and visual culture

机译:平面设计的关键框架:平面设计和视觉文化

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摘要

The paper considers an approach to the study of graphic design which addresses the expanding nature of graphic design in the 21st century and the purposeful application of theory to the subject of graphic design. In recent years graphic design has expanded its domain from the world of print culture (e.g. books, posters) into what is sometimes called screen culture. Everything from a mobile phone to a display in an airport lounge to the A.T.M. carries graphic design. It has become ever more ubiquitous, forming part of the visual landscape. As the subject extends its range it is appropriate to ask: how might we approach the study of graphic design in ways which account for the context of screen culture as well as print culture? Graphic design, as has long been recognised, is relatively under-theorised. The paper takes account of the history of interventions and debates regarding the relationship of graphic design with theory. This paper positions itself within this tradition of questioning how best to approach the theory/practice relationship, and explores how we might usefully position graphic design within a framework of visual culture. Visual culture as a discipline is relatively young but has had a significant impact on theoretical approaches to the study of culture. Its range is broad “from oil painting to television to the Internet” (Mirzoeff,1999,p.3) and interdisciplinary. Its attention to the historical conventions of visual communication, technologies of vision, ways of looking and contexts for engaging with the visual all make it potentially highly relevant and meaningful for graphic design. In addition to discussing the relationship between visual cultural theory and graphic design the paper contributes to a better understanding by exploring its relevance through an example.
机译:本文考虑了一种研究图形设计的方法,该方法解决了21世纪图形设计的不断扩展的性质以及理论在图形设计主题中的目的性应用。近年来,图形设计的领域已从印刷文化(例如书籍,海报)的世界扩展到有时称为屏幕文化的领域。从手机到机场候机室的显示器再到A.T.M.进行图形设计。它变得无处不在,成为视觉景观的一部分。随着学科范围的扩大,应该提出以下问题:我们将如何以考虑屏幕文化和印刷文化背景的方式进行图形设计研究?正如人们早已认识到的那样,图形设计的理论还相对不足。本文考虑了干预的历史以及有关图形设计与理论之间关系的争论。本文将自己置于质疑如何最好地处理理论/实践关系的传统之中,并探讨如何在视觉文化的框架内有效地定位图形设计。视觉文化作为一门学科还相对较年轻,但对文化研究的理论方法产生了重大影响。其范围很广,“从油画到电视再到互联网”(Mirzoeff,1999,p.3)和跨学科的。它对视觉传达的历史惯例,视觉技术,观看方式以及与视觉互动的上下文的关注都使其对于图形设计具有潜在的高度相关性和意义。除了讨论视觉文化理论与图形设计之间的关系外,本文还通过一个实例探讨其相关性,从而有助于更好地理解视觉文化。

著录项

  • 作者

    Dauppe Michele-Anne;

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  • 年度 2011
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  • 原文格式 PDF
  • 正文语种 eng
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