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Perceptual quality evaluation of asymmetric stereo video coding for efficient 3D rate scaling

机译:用于高效3D速率缩放的非对称立体声视频编码的感知质量评估

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摘要

In 3D perception, the binocular suppression of the human vision, perceiving high quality 3D video in the case of a view in higher quality, can be exploited in asymmetric stereo video coding for efficient 3D rate scaling. Hence, the best stereo rate-visual distortion performance may be gained by asymmetric coding, which is the reduction of the spatial and/or quantization resolution of the low-quality view, while keeping the high-quality view in full resolution. However, how to determine the level of asymmetry and what type of scaling should be chosen are still in question. In this work, we try to assess the overall performance of the scalability options with several test contents. The test videos are encoded at critical bitrates with symmetric options and spatial or signal-to-noise ratio (SNR) asymmetric coding, and are subjectively evaluated in a stereo-polarized projection 3D display system. Two different types of evaluation methodologies are used: the Double-Stimulus Continuous-Quality Scale (DSCQS) and Subjective Evaluation of Stereo Video Quality (SESVIQ). Dense visual tests show that the spatial scaling is generally inferior when compared to SNR scaling, except that high motion scenes and symmetric SNR are more preferable for a higher bitrate. The characteristics of the video content should be taken into consideration for efficient stereo rate scaling.
机译:在3D感知中,可以在非对称立体声视频编码中利用对人类视觉的双目抑制来感知高质量的3D视频,从而实现有效的3D速率缩放。因此,可以通过非对称编码获得最佳的立体声率视觉失真性能,这是降低低质量视图的空间和/或量化分辨率,同时保持高质量视图的全分辨率。但是,如何确定不对称程度以及应选择哪种缩放比例仍是一个问题。在这项工作中,我们尝试通过几个测试内容来评估可伸缩性选项的整体性能。测试视频使用对称选项和空间或信噪比(SNR)非对称编码以关键比特率进行编码,并在立体声偏振投影3D显示系统中主观评估。使用两种不同类型的评估方法:双刺激连续质量量表(DSCQS)和立体声视频质量的主观评估(SESVIQ)。密集的视觉测试表明,与SNR缩放相比,空间缩放通常较差,但对于较高的比特率,更优选高运动场景和对称SNR。为了有效的立体声速率缩放,应考虑视频内容的特性。

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