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Reconstructing Visible Regions from Visible Segments

机译:从可见区域重建可见区域

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摘要

An algorithm is presented for reconstructing visible regions from visible edge segments in object space. This has applications in hidden surface algorithms operating on polyhedral scenes. A special case of reconstruction can be formulated as a graph problem: 'Determine the faces of a straight-edge planar graph given in terms of its edges.' This is accomplished in O(n log n) time using linear space for a graph with n edges, and is worst-case optimal. (The graph may have separate components but the components must not contain each other.) The general problem of reconstruction is then solved by applying the algorithm to each component in the containment relation.

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