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Regenerative Aspects of the Steady-State Simulation Problem for Markov Chains

机译:马尔可夫链的稳态模拟问题的再生方面

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The general discrete-event simulation can be viewed, by using the technique of supplementary variables, as a Markov chain living in a general state space. For such chains, we can define in precise terms, the notion of an associated well-posed steady-state simulation problem. We prove that the concept of well-posedness is equivalent to assuming that the Markov chain has regenerate-type structure. These two conditions are, in turn, equivalent to assuming a certain smoothness on the transition probabilities of the chain. We also consider two examples which illustrate how a chain can fail to have regenerate-type structure. (Author)

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