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An accomplished teacher's use of scaffolding during a second-grade unit on designing games

机译:一位出色的老师在二年级的游戏设计单元中使用了脚手架

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摘要

The purpose of this study was to describe how an accomplished teacher taught second-grade students to design games that integrated movement and mathematics content. The participants were one physical education teacher, a classroom teacher, and an intact class of 20 second-grade students. Qualitative data were gathered through videotaping of all lessons, descriptions of all 20 children's responses to all lesson segments, and interviews with all participants. In keeping with constructivist principles, the teacher used a progression of tasks and multiple instructional techniques to scaffold the design process allowing children to design games that were meaningful to them. Contrary to descriptions of scaffolding fading across a unit, in this study the scaffolding was a function of the interaction between learners' needs and task content.
机译:这项研究的目的是描述一位有才华的老师如何教二年级学生设计融合运动和数学内容的游戏。参与者是一名体育老师,一名课堂老师和完整的20名二年级学生。通过录制所有课程的录像,描述所有20个孩子对所有课程部分的回答以及与所有参与者的访谈来收集定性数据。为了遵循建构主义原则,老师使用了一系列任务和多种教学技巧来支撑设计过程,使孩子们可以设计出对他们有意义的游戏。与描述跨单元的脚手架褪色相反,在这项研究中,脚手架是学习者需求和任务内容之间相互作用的函数。

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