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A methodology to evaluate the usability of digital socialization in 'virtual' engineering design

机译:一种评估“虚拟”工程设计中数字社会化可用性的方法

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We develop a methodology to evaluate the usability of prototypes for supporting digital socialization within geographically dispersed, or "virtual", engineering design teams. Socialization converts individual into group tacit knowledge to enhance collaborative work. Extant theory in computer-supported collaborative work (CSCW) underpins IDRAK, a proof-of-concept prototype of a rich Internet application to promote socialization. Our methodology employs an engineering design exercise (Delta design, as in Bucciarelli (Delta design game, MIT, Cambridge, 1994) to simulate, in a computer lab, a virtual team undertaking a project feasibility stage. We apply this methodology to evaluate the usability of IDRAK to support "virtual" four-people teams (architect, project manager, thermal and structural engineers). Our findings yield few statistically significant differences between the performance of virtual and co-located teams. The experiments suggest that IDRAK encourages individuals to work collaboratively. It allows for a leveling of status and eases communication since individuals' accents are not an issue. However, IDRAK makes it difficult for the project manager to exercise authority and it cannot capture nuances in speech such as tone and expression. The experiments suggest that more research is needed to explore the ways to enhance the performance of virtual teams by: first, alternating between voice/video and text-based chat; second, documenting chat-based conversations; and third, enforcing communication and design process protocols.
机译:我们开发一种方法来评估原型的可用性,以支持在地理上分散的或“虚拟”的工程设计团队中支持数字社会化。社会化将个人转化为小组的默会知识,以增强协作性。 IDRAK是计算机支持的协作工作(CSCW)中的现存理论的基础,IDRAK是丰富的Internet应用程序的概念证明原型,用于促进社交化。我们的方法采用工程设计实践(如Bucciarelli的Delta design(Delta设计游戏,麻省理工学院,剑桥,1994年))在计算机实验室中模拟进行项目可行性研究的虚拟团队,并将其应用于评估可用性。 IDRAK支持“虚拟”四人团队(架构师,项目经理,热力和结构工程师)的研究结果表明,虚拟团队和共置团队的绩效之间在统计上几乎没有显着差异,实验表明IDRAK鼓励个人开展工作由于个人的口音不是问题,因此可以实现状态的平衡并简化沟通,但是IDRAK使得项目经理难以行使权限,并且无法捕获语音中的细微差别,例如语气和表情。需要通过以下方式进行更多研究,以探索提高虚拟团队绩效的方法:首先,在语音/视频和基于文本的聊天;第二,记录基于聊天的对话;第三,加强沟通和设计过程协议。

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